December 2011
79 posts
TimeHue is a clock that represents time as a series of hue values ranging from 0° to 360° within in the HSL color space. To read the clock, start from the center and move outwards: the hue of the small circle represents hours, the middle continuous hue represents minutes and the surrounding outer hue represents seconds. The segmented color wheels are merely there for reference, broken into 12...
Kinetic Logo at Deutsche Bank BrandSpace Frankfurt. In the redesigned Deutsche Bank headquarters in Frankfurt am Main, the BrandSpace is providing insight into the bank’s history, present, business areas and its brand philosophy. The Deutsche Bank Logo by Anton Stankowski serves as starting point for the spatial design and is now translated into three-dimensional narrative space. The Kinetic Logo...
“Unstuck is a new in-the-moment approach to personal growth for anyone who wants to live better every day.
Combining personalized digital tools with tips and know-how from a community of other people who are facing stuck moments, Unstuck makes it easy to get on-demand coaching whenever you need it.
Unstuck debuts with a free iPad app that helps you diagnose your stuck moments—a conflict at...
The Quantum Parallelograph is an exploratory project examining the scientific and philosophical ideas surrounding the theory of quantum physics and multiple universes. The project is rooted in the pioneering work of Professor David Deutsch of Oxford University, and the earlier work of Professor Hugh Everett, who argue for infinite copies of ourselves existing within multiple universes. The...
“Prosthesis: The Anti-Robot (anti-robot.com) is an independent art project by Vancouver based artist and engineer Jonathan Tippett, co-creator of the Mondo Spider (mondospider.com). It is a state-of-the art, five meter tall, 2500kg, wearable walking machine. It has no active control system and the pilot must use his entire body to operate the legs and the real-time, user controlled...
Martin Belam alias @currybet_live from the Guardian describes the design for the iPad edition and how its unique publishing process digitally restores editorial news hierarchy (supported by Al Pacino) - other short videos on designing the Ipad edition of the Guardian have been published - Mei Qi
The North Face journey to sustainability provides an inside look into how the organisation has integrated sustainability into its innovation process and throughout the supply-chain.
‘An adventure to Taiwan to some of the largest factories on the planet, to help The North Face tell their sustainability story for the first time to the general public. I think I worked harder on this project...
Most Contagious 2011, future proofing your brain via @contagiousmag. “Contagious exists to find and filter the most innovative exercises in branding, technology, and popular culture, and deliver this collective wisdom to our beloved subscribers. Once a year, we round up the highlights, identify what’s important and why, and push it out to the world, for free. Welcome to Most Contagious 2011,...
IDEO’s Tom Hulme discusses designing systems through the eyes of the consumer.
Charlie Allen - The Art of Bespoke, I’ve always been fascinated by tailors
“Yin&Yang (yinnyang.co.uk) have teamed up with film maker Olan Collardy to produce a series of in-depth behind the brand features to inspire and educate men on style - Olan Collardy Starting with one of London’s finest bespoke Tailors, Charlie Allen. He has over 25 years’ experience in menswear...
Fast Company’s ‘United States of Design’ Ipad app helps americans discover what’s been crafted in their neighbourhood (76 products so far). It is a new and very intelligent way to help local producers connect with potential clients, not only does it gives the essential products details but it also features backstories, videoclips, audioclips, augmented reality etc. The idea...
3D user interface to solve a threedimensional wooden blocks puzzle. Such interface aims at reproducing the real scenario of puzzle solving using involving devices and techniques for interaction and visualization which include a mobile device, haptics and enhanced stereo vision - Henrique Debarba
“The Playing with Pigs project is researching the complex relationship we have with domesticated pigs by designing a game. Designing new forms of human-pig interaction can create the opportunity for consumers and pigs to forge new relations as well as to experience the cognitive capabilities of each other. The game is called Pig Chase. - Utrecht School of the Arts (via @Congbo)”
The new Hipstamatic Disposable-series camera makes it a snap to create and share a camera with your friends. From the first snap to the last, everyone shoots to one album, and at the end photos are magically exchanged to all of the camera’s contributors. You’ll never have to swap doubles or email from your friend’s phone again. Sharing a roll of film has never been this much fun....
“Our trip to New Zealand was all about expressing the shear scope of the landscape and the fantastic riding it offers. With a small population and virtually no trail access issues, the riding is almost limitless. Probably like it was fifty years ago in the U.S. We travelled throughout the South Island from Queenstown to the Craigieburn Forest, experiencing amazing singletrack and the laid...
Early design for a visualisation based tablet book reading experience. It reminds me of Stefanie Posavec’s work… it’s raw but looks awesome already!
‘Homelesser - A weekend helping the homeless in Paris’ by Johnny Budden and Bruno Bicalho Carvalhaes, makes for a great start of the week.
“There are estimated 1 Billion homeless in the world. There estimated 90,000 homeless in France.There are estimated 2,500 homeless in Paris alone. We felt compelled to spend a weekend trying to help them. In a way that they could help...
Collaborative consumption. Not a trend, rather a profound change coming to society, for the best I think. This animated explanation is a great way to start the day ! via @congbo
altnytterfarlig:
Explaining collaborative consumption - animated. (via Dennis Richards)
Collaborative Consumption describes old world behaviours, such as exchange, bartering that are now being enabled at scale,...